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1. Worth salvaging Level 4 missions (No Alt)? - in Ships and Modules [original thread]
An alt with a Noctis is always going to be the best way to Salvage. Dropping an MTU will save time in terms of not having to tractor stuff with the Noctis. It is worth Salvaging certain missions for sure. Knowing what these missions are takes a ...
- by Fatimer Lightspeed - at 2014.03.03 15:56:00
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2. Most balance race nowadays? - in Ships and Modules [original thread]
Emily Spankratchet wrote: I was just about to ask something very similar - I've just returned to the game after about 6 years away and am sitting spinning ships in my hangar and wondering why all the slots have changed. How have the different ...
- by Fatimer Lightspeed - at 2014.03.02 11:17:00
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3. Legion PVE questions - in Ships and Modules [original thread]
Cyber, Had the idea myself and had one that I had used as a ratting ship in Null for a while. As Gregor said, currently you cannot have the laser sub and the drone sub combined. They both fall under the offensive subsystem category. Pulse's are...
- by Fatimer Lightspeed - at 2014.02.28 15:52:00
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4. Where is our shield love? - in Ships and Modules [original thread]
Gregor Parud wrote: Amarrinalia wrote: Not sure if this has been covered here yet, but where can i find a module like the 15% increase in armor module for shields, seems armor tanking is better on cap eff, fittings, and with new modules addi...
- by Fatimer Lightspeed - at 2014.02.27 10:01:00
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5. Marauder Question - in Ships and Modules [original thread]
Your welcome. I am not having a dig at Dragon by the way, 1500+ DPS is achievable, it's just a case of it being near max skilled with implant boosters. You mentioned you were only training for a Marauder and as such I assume you won't be running...
- by Fatimer Lightspeed - at 2014.02.25 11:07:00
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6. Marauder Question - in Ships and Modules [original thread]
dragon dildoo wrote: Possibly the best allround Marauder is the Golem, because it can shoot all damage types. But it really depends on what space you are flying in and what rats you are shooting. The racial Marauder is the "best" for its own r...
- by Fatimer Lightspeed - at 2014.02.25 10:23:00
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7. Paladin Fitting Variations - in Ships and Modules [original thread]
Cheers for the reply Novah. I am similar in the fact I regularly forget to turn my repper off and as such prefer to have a bit of flexibility with the cap so the 2x CCC's will indeed be the way I will go! Think I may just run with a MWD or prob...
- by Fatimer Lightspeed - at 2014.02.09 17:13:00
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8. Paladin Fitting Variations - in Ships and Modules [original thread]
Afternoon folks, Hopefully picking up a Paladin within the next couple of days and had a browse around for various fittings with many different variations. I will be using it for L4's in Amarr space ideal for the damage types etc. The high slots...
- by Fatimer Lightspeed - at 2014.02.09 14:58:00
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9. Ship Ability, 1.1 and further. - in Ships and Modules [original thread]
Afternoon folks, Was looking for a bit of expert advice on which route to take with regards to ship skill training for the present and the future. Most of my current skills lie in the Amarr skill tree but I am pretty capable of piloting Minmatar ...
- by Fatimer Lightspeed - at 2013.08.15 16:12:00
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